How to arrange services and code — and, just as often, when not to. Most of this part is about resisting complexity you don’t need.
Time for this part: Week 9 on the Standard track. It’s where the earlier parts come together into whole-system decisions.
The recurring theme: almost every pattern here solves an organizational or evolution problem, not a throughput problem — and applying them for the wrong reason is the most expensive class of mistake in system design.
| # | Chapter | Time | The problem it solves |
|---|---|---|---|
| 1 | Monolith vs Microservices | 26 min | Microservices solve a people problem, not a scale one |
| 2 | Service Decomposition | 24 min | Where to draw the lines — and why aggregates decide it |
| 8 | Service Mesh & Sidecars | 20 min | mTLS, retries, and tracing out of every app |
| 9 | Backend for Frontend | 16 min | One API can’t serve mobile, web, and TV well |
| 11 | Multi-Tenancy | 20 min | One system, many customers, complete isolation |
| # | Chapter | Time | The problem it solves |
|---|---|---|---|
| 3 | Event-Driven Architecture | 26 min | Announce facts instead of issuing commands |
| 4 | CQRS | 20 min | The write shape and read shape want opposite things |
| 5 | Event Sourcing | 24 min | Store what happened, not what is |
| # | Chapter | Time | The problem it solves |
|---|---|---|---|
| 6 | Layered & Hexagonal Architecture | 20 min | Business rules that don’t depend on the database |
| 7 | Serverless | 22 min | Scale to zero, pay per request — and when it’s a trap |
| 10 | Strangler Fig | 18 min | Replacing a legacy system without turning it off |
| 12 | Anti-Patterns | 22 min | The designs that look right and aren’t |
More teams need to ship independently (ch 1)
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So you split — carefully, by capability and aggregate (ch 2)
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And services announce facts rather than commanding each other (ch 3)
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Which lets read and write models diverge (ch 4, 5)
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While the code inside each service stays testable and replaceable (ch 6)
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Deployed on infrastructure sized to the workload (ch 7, 8)
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Shaped per client (ch 9) and per customer (ch 11)
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Migrated to gradually (ch 10) — and avoiding the traps throughout (ch 12)
You should be able to answer these without notes:
Next: Part 6 — API Design — the contracts through which all of these services talk.